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Books

  1. Brain Games Python
    99 Brain Teasers for Beginners to Energize Your Brain Cells and Python Logic Skills
    Christian Mayer, Lukas Rieger, and Zohaib Riaz

    Tired of Brain Fog? Check out this groundbreaking new "Brain Games Python" puzzle book that​Revives your brain cells,​Boosts your computational intelligence, andLaunches your programming skills in Python.Even If You Have Zero Programming Experience!

  2. Board Yet?
    A Guide to Designing Incredible Board Games
    Joshua Michalik

    Making your board games unforgettable with these essential design tips!

  3. Diplomacy
    Conversations with Barbosa
    Erik van Mechelen

    Before Diplomacy was taken up by the famous American game designer, before it became widespread, before it was ever played by post or online, this game of cunning, deceit, and grand strategy was played in the taverns and cabarets and tunnels from Paris to Saint Petersburg by commonfolk of Europe.

  4. The Roots of the Mino ware Renaissance [Article]
    How Mino Ceramics found their voice
    Hans O. Karlsson

    The year was 1574. Master potter Kato Kagemitsu (1513-1585) arrive in Mino to set up a new kiln. The now legendary potter introduce styles today regarded as some of the finest in the world of Japanese pottery, in the era now known as Azuchi-Momoyama era (1573 - 1600). But Momoyama was only the end station of a long journey across space and time.

  5. Introduction To HTML
    Learn The Language Of The Web
    Christopher Franklin

    Have you ever dreamed of working for one of the Top-Tier Tech companies? Well, stop dreaming and start learning the skills needed to finally land that job! Introduction to HTML is the foundational book that teaches you the language of the web: HTML. Learn the basics and build your very first web site!

  6. Epígrafes caligráficos para el Quijote
    Textos caligráficos personales para cada uno de los epígrafes de las dos partes del Quijote, de Cervantes.
    Pablo D. Flores

    Éstos son los textos caligráficos escritos por el autor cada día durante la lectura colectiva del Quijote, que se realizó bajo el hashtag #Cervantes2018, conteniendo cada uno de los epígrafes de los 52 capítulos de la primera parte y los 74 capítulos de la segunda, con comentarios.

  7. Phaser III Game Starter Kit Collection
    16+ Classic Game Mechanics using Phaser.js III Gaming Framework.
    Stephen Gose

    This is a collection of 16 game starter kits guiding you in developing games for Phaser v3.16+ APIs. Each chapter is easy to read, humorous approach to game development, these self-contained tutorials are perfect for novices, experienced full-stack programmers, or anyone creating single-player games with their own artwork and features.

  8. Phaser III Game Prototyping
    Building 100s of games using HTML and Phaser3 JavaScript Gaming Framework
    Stephen Gose

    The 6th edition workbook -totally rewritten for upcoming v3.5+ release- is your tutorial guide for Phaser III JavaScript Game Framework. Easy to read, humorous approach to modern game development for single-player games. 

  9. micro:bit in Wonderland
    Coding & Craft with the BBC micro:bit
    Tech Age Kids

    Come down the rabbit hole and modernise the White Rabbit’s pocket watch, program the Lobster Quadrille dance, create an anger monitor for the Queen of Hearts and lots more. micro:bit in Wonderland guides makers through a series of projects for the micro:bit mini computer inspired by Lewis Carroll’s classic story Alice’s Adventures in Wonderland. 

  10. Phaser Game Design Workbook
    Game Product Management for the Phaser v2.x.x & v3.24+ Gaming Frameworks (6th Edition)
    Stephen Gose

    (Large Print Edition) NEWLY updated from the 6th edition includes both Phaser 2.x.x & v3.16+ examples. Its new focus is "Business Studio Start-ups" and "Game Product Management" for "full-stack" Phaser Games. It also introduces "Headless Game Design" and B2B product lines. This LeanPub edition is always the most up-to-date edition.

  11. Kiwi Game Design Workbook
    Game development guide using HTML5 & JavaScript Game Frameworks
    Stephen Gose

    This is a different book format for game development -- unlike anything you have seen. KiwiJS is the grandfather to Phaser3. You will find extraordinary similarities to the newly released Phaser III.

  12. This book simplifies one of the most important methods of prognostication of the traditional astrology, making it accessible for everyone who can read a calendar. The reader will learn how to pinpoint the years in a person's life that will be associated with major changes. It is also possible, to some degree, to foresee the character of those changes. 

  13. Phaser Game Prototyping
    Building 100s of games using HTML5 & Phaser.js Gaming Frameworks (6th Edition includes v2.x.x & v3.24+)
    Stephen Gose

    The large print 6th edition workbook is your guide into the "Game System Designtm" & Microservices for Phaser v2.x.x, v3.24+, or any JS Game Frameworks. Easy to read, humorous approach to "full-stack" game development in single-player mode using WebSockets. Worksheets facilitate the creation process. Included are 1,506 files (184 MB uncompressed).

  14. Creative Monday
    How to turn off your critic and turn on your creativity
    Mairead Hennessy

    You may think that you are not creative. What if all that is required is your desire, your time and some practice? Do you have the desire to be creative? If you do then Creative Monday is for you (we’ll work on the time and the practice later).

  15. Explorer HAT tricks
    fun things to try with your Pimoroni Explorer HAT
    Romilly Cocking

    If you'rea beginner who wants to start monitoring and controlling things with your Raspberry Pian experienced maker with a newly purchased Pimoroni Explorer HATan educator looking for fun projects to inspirean inventor needing to prototype your ideasyou should buy this book!