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  1. 近年來,喝咖啡的習慣已逐漸成為人們生活的一部份,對於咖啡的萃取方式也越來越多元化。藉由介紹手沖咖啡的過程,帶領大家萃取屬於自己的咖啡故事。

  2. Making Peg Solitaire Browser Games
    Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating single-player games with their own artwork and features.

  3. Getting started with Java on the Raspberry Pi - UPDATE 2025
    A lot of small and bigger examples to introduce you to Java, JavaFX, Pi4J, Spring, Queues... with hardware projects on the Raspberry Pi.
    Frank Delporte

    Get started with the latest versions of Java, JavaFX, Pi4J, Spring and so much more. Learn the power (and fun!) of experimenting with electronics. All explained in many small and easy to understand examples.

  4. No Description Available
  5. You Can Stop Masturbation
    And End Any Addiction By Reading Simple Stories and Charts
    Sesan Oguntade

    Have you struggled without end to put a stop to masturbation and any form of addiction? Do you really want a complete Christian guide that uses simple stories and simple charts to describe step by step methods to put a stop to masturbation or any addiction problem? This practical Christian book will be of great use to you.

  6. Exponential Happiness
    How to identify and pursue life goals starting at a young age
    Judson L Moore

    My secret? I did it while I was young! A very cliche thing to say, but not at all a cliche thing to do. Here l share how I have approached the decisions which have empowered me to have control of my life, including: Define what “happiness” means to youIdentify your life goalsCreate an actionable plan to achieve those goals and much more!

  7. Manuel de #tagcodage
    Hashtags structurés pour une localisation accélérée des connaissances au service du développement durable
    Jan Goossenaerts and Gérard Chenais

    #tagcodage est une compétence numérique nouvelle mais simple. Ce manuel présente la compétence et ses outils en ligne.

  8. Chuck Rolek’s Economic Theory for human bandwidth communication improvement
    The start... of my book on how I Engineer... This will help give me SeedFunding... to write the rest. :D
    Chuck Rolek

    Want to learn how I Engineer and Teach faster than almost anyone else? I bet you would! ;)

  9. Phaser III Game Starter Kit Collection
    16+ Classic Game Mechanics using Phaser.js III Gaming Framework.
    Stephen Gose

    This is a collection of 16 game starter kits guiding you in developing games for Phaser v3.16+ APIs. Each chapter is easy to read, humorous approach to game development, these self-contained tutorials are perfect for novices, experienced full-stack programmers, or anyone creating single-player games with their own artwork and features.

  10. Phaser III Game Prototyping
    Building 100s of games using HTML and Phaser3 JavaScript Gaming Framework
    Stephen Gose

    The 6th edition workbook -totally rewritten for upcoming v3.5+ release- is your tutorial guide for Phaser III JavaScript Game Framework. Easy to read, humorous approach to modern game development for single-player games. 

  11. Zero To Code
    How To Launch Your Career As A Software Engineer
    Kevin Moore

    Zero To Code is a manual for launching a new career as a software engineer.

  12. Every Book Is A Startup
    A Better Way For Authors To Publish Their Work
    Todd Sattersten

    Writing books is hard.  Publishing successful books is harder. Authors, like their fellow entrepreneurs in the business world, need to answer to three questions. -Are there customers for the book I want to write?-Can I find more customers?-What business decisions will make this book successful? Every Book Is a Startup help authors with answers.

  13. Phaser Game Design Workbook
    Game Product Management for the Phaser v2.x.x & v3.24+ Gaming Frameworks (6th Edition)
    Stephen Gose

    (Large Print Edition) NEWLY updated from the 6th edition includes both Phaser 2.x.x & v3.16+ examples. Its new focus is "Business Studio Start-ups" and "Game Product Management" for "full-stack" Phaser Games. It also introduces "Headless Game Design" and B2B product lines. This LeanPub edition is always the most up-to-date edition.

  14. Kiwi Game Design Workbook
    Game development guide using HTML5 & JavaScript Game Frameworks
    Stephen Gose

    This is a different book format for game development -- unlike anything you have seen. KiwiJS is the grandfather to Phaser3. You will find extraordinary similarities to the newly released Phaser III.

  15. Phaser Game Starter Kit Collection
    16+ Classic Game Mechanics using Phaser v2 Gaming Framework
    Stephen Gose

    This is a collection game starter kits guiding you in developing games for Phaser v2.x.x APIs. Each chapter is easy to read, humorous approach to game development, these self-contained tutorials are perfect for novices, experienced full-stack programmers, or anyone creating single-player games with their own artwork and features.