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Category: "ES6"

Books

  1. Mastering TypeScript Core Utility Types
    The Ultimate Guide from Beginner to Pro: 300+ Examples, Practical Exercises, and Best Practices for Mastering Advanced TypeScript
    Kristiyan Velkov

    The Ultimate Guide from Beginner to Pro: 300+ Examples, Practical Exercises, and Best Practices for Mastering Advanced TypeScript

  2. Con estos códigos a tu disposición, podrás crear aplicaciones web interactivas de forma rápida y eficiente. Este libro es ideal para principiantes y desarrolladores con experiencia que buscan mejorar sus habilidades en JavaScript."

  3. Large Scale Apps with Vue, Vite and TypeScript
    Build Large and Scalable front-ends that leverage component isolation, internationalization, localization, a modular state manager, component Libraries, API-client code that easily can switch between mocked data and live data and more.
    Damiano Fusco

    Using Vue 3 + Vite + TailwindCSS + JSONPlaceHolder and more

  4. Nuxt 3: Desarrolla aplicaciones web modernas y escalables
    ¡50% de Descuento en preventa!
    Javier Martinez

    Aprende los conceptos básicos de Nuxt 3 y avanza, con ejemplos detallados, hasta una aplicación web real y desplegada en producción. Single Page Application, Server Side Rendering (SSR), Generación de páginas estáticas, routing, store, plugins, módulos... También cubriremos testing unitario y E2E añadiéndolos a un sistema de Integración continua.

  5. JavaScript & DOM Tips, Tricks, and Techniques (Volume 4)
    Quick Tips and Tutorials for all Levels of JavaScript and Front-end Development
    Louis Lazaris

    This is a collection of JavaScript and DOM scripting tips applicable to all levels of JavaScript and front-end development. Most of the tips cover techniques and technologies that work in all modern browsers and most older browsers.

  6. Making Memory Matching Browser Games
    Creating "Concentration" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a mega-chapter from the Phaser Game Starter Kit Collection with 5 game examples - that's less than $2 per game! This chapter leads you through Memory Matching game development in both v3.16+ and v2.x.x APIs. It's perfect for novices, experienced web developers, and just anyone wanting to start their own Game Studio.

  7. Making "Maze & Adventure" Browser Games
    Creating "Interactive Fiction & Labyrinths" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Adventure Story Plots" and "Dynamic Maze Generation" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  8. Making "Hidden Objects" Browser Games
    Creating "Find-the-Difference" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Hidden Objects" and "Find the Difference" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  9. Making Match-3 Browser Games
    Tile-Matching Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Match-3" and "Trace-3+" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  10. Making Connect 4+ Browser Games
    Creating "Match 3+" Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Connect-4+ game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  11. Making Collapsing Blocks Browser Games
    Creating "Same Game" Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  12. Making Dress-up Browser Games
    Designer Fashions Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Dress-up and "Fashions" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  13. Making Action-Arcade Browser Games
    Casual Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Action-Arcade game development. This self-contained tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke game, artwork, and features.

  14. Making Peg Solitaire Browser Games
    Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating single-player games with their own artwork and features.

  15. Build state-of-the-art static websites easily using a modern technology stack.