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Refactoring to Clean Code

Concepts and Techniques for Taming Wild Code

One of the most painful activities in software is maintaining poor code. This book is your companion to improve application code to become easier to understand and cheaper to modify. It's also your step by step guide to adopt clean coding techniques and professional development habits in a systematic and sustainable way.

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About

About

About the Book

Are you suffering from maintaining extremely poor application code with tons of technical debt? Are you leading a new team and want to start clean, and not hit the same wall again?! Are you transitioning to Agile, and started feeling the pains of shorter iterations with limited time for regression testing? Are you puzzled with prioritizing which refactorings to apply on which code and having hard time convincing managers with the value of refactoring?

If the answer is yes, this book is for you. This book is an attempt to cross the chasm and introduce order to the chaos of developing and maintaining software products.

Background

This book is an accumulation of years of experiments to refactor software products and make them easier to understand and cheaper to modify. In early attempts, we achieved limited success and many failures. During that period, I had a strong feeling that there must be a better way to handle the mountains of technical debt in a systematic and sustainable way. Later on, I've changed my way of thinking and took into consideration two important factors:

  1. Starting with simple and least risky refactorings
  2. Keep it sustainable for developers, managers, and users

For the next set of the projects, we achieved better results. We kept experimenting and fine-tuning the roadmap till we reached what we believe to be a better way of refactoring poor code and systematically reduce the technical debt in a sustainable and stepwise manner.

The Roadmap

This is not a book about refactoring, although you'll learn a lot of useful refactoring ideas. It's also not a book about software design, although it teaches you some very important principles about good design. Rather, it's a book about good development habits and clean coding, including refactoring techniques, design principles, test automation, technical debt management, and many more.

All these ideas are put into a roadmap which takes you step-by-step towards your goal. This roadmap divides the effort to refactor poor code into three stages:

  1. Quick-wins; simple and least risky enhancements
  2. Divide-and-conquer the code into functional, utility, and architectural components, with identified and clear component interfaces
  3. Inject-quality-in the code by wrapping components with automated tests

For every stage, the book lists techniques and tools that you can use. It offers hints, tips, and tricks which you may consider along the way. And most important, it gives you some ideas about how to measure your code quality, and how to show progress and share achievement with your busy managers to gain their support.

Practices & Techniques

The book introduces some basic clean coding practices and techniques. These practices are presented in an order which most suites stepwise refactoring of existing code. However, they are equally useful for green field development and establishes grounds for becoming a professional programmer.

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      Author

      About the Author

      Amr Noaman

      I've been always interested in helping people develop better software. I've combined 17 years of experience in software development, design, architecture, delivery management and team leadership. Over the last 7 years, my primary focus was to spread agile awareness and lean thinking in the Middle East and North Africa. I've co-founded Agile Academy, Egypt Lean and Agile Netwrok, and I'm the organizer of Agile Egypt, the largest group of agile practitioners in the region. I've authored several industrial reports and articles, and write frequently at my blog: amr.agileegypt.org

      Contents

      Table of Contents

      Introduction and Background

      1. Why refactoring matters?
      2. How to refactor - the “old” way
      3. Why refactoring fails?
      4. Is there a better way?

      1.Before You Start - Prepare a Healthy Environment

      1. 1.1Work item tracking
      2. 1.2End-to-end traceability
      3. 1.3Continuous integration
      4. 1.4Starting with characterization (aka pin-down) tests
      5. 1.5Ground rules for sustainable refactoring

      2.Refactoring Roadmap Overview

      3.Stage 1: Quick-Wins

      1. 3.1Remove dead code
      2. 3.2Remove code duplicates
      3. 3.3Reduce method size
      4. 3.4Enhance identifier naming
      5. 3.5Considerations related to the quick-wins stage

      4.Stage 2: Divide and Conquer

      1. 4.1Coupling and Cohesion
      2. 4.2Modules, components, services, or micro-services?
      3. 4.3Moving from spaghetti to structured code
      4. 4.4Types of software components - Strategies for code decomposition
      5. 4.5Considerations while breaking code apart

      5.Stage 3: Inject Quality In

      1. 5.1Which type of tests?
      2. 5.2Tracking coverage

      6.Continuous Inspection Throughout the Roadmap

      1. 6.1Why continuous inspection is important?
      2. 6.2Which conventions should be put under continuous inspection?
      3. 6.3Example: Using Jenkins and ConQAT to enable continuous clone detection

      7.Measuring Code Quality and Reporting Progress

      1. 7.1Useful code metrics
      2. 7.2Making sense of code metrics
      3. 7.3Examples of progress/quality indicators
      4. 7.4Using code metrics for team evaluation

      8.Starting a New Project? Important Considerations

      9.Tools of Great Help

      Catalogue of Useful Refactorings

      1. Quick-wins stage
      2. Divide and conquer stage

      References

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