C++ Best Practices
45ish Simple Rules with Specific Action Items for Better C++
Level up your C++, get the tools working for you, eliminate common problems, and move on to more exciting things!
About
About the Book
Note that this book is also available on Amazon in both color and black and white editions if you prefer a printed version.
As a C++ developer and trainer for 20 years, I have learned that there are many common mistakes that C++ developers of all experience levels make. This book distills that experience down into the most important things to address to make your code faster, easier to maintain, and more portable.
Most sections have one or more exercises that help you apply what is discussed in a practical way in the code you are currently working on
This book is intentionally concise! Expect short sections for each item! I use as few words as possible to get across the point and get you applying what you learned to your code.
If you follow me and watch all of my talks this book will present little new information to you. Why should you buy it then? Because I've consolidated the most important items and given you exercises to apply the rules in your code.
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Author
About the Author
Jason Turner
Jason has been using and teaching C++ for over 20 years now. He is host of C++Weekly https://www.youtube.com/c/JasonTurner-lefticus and author of many C++ projects designed to help others learn and explore C++ https://github.com/lefticus/.

Episode 186
An Interview with Jason Turner
Contents
Table of Contents
1Introduction
2About Best Practices
3Use the Tools: Automated Tests
4Use the Tools: Continuous Builds
5Use the Tools: Compiler Warnings
6Use the Tools: Static Analysis
7Use the Tools: Sanitizers
8Slow Down
9C++ Is Not Magic
10C++ Is Not Object-Oriented
11Learn Another Language
12const Everything That’s Not constexpr
13constexpr Everything Known at Compile Time
14Prefer auto in Many Cases.
15Prefer ranged-for Loop Syntax Over Old Loops
16Use auto in ranged for loops
17Prefer Algorithms Over Loops
18Don’t Be Afraid of Templates
19Don’t Copy and Paste Code
20Follow the Rule of 0
21If You Must Do Manual Resource Management, Follow the Rule of 5
22Don’t Invoke Undefined Behavior
23Never Test for this To Be nullptr, It’s UB
24Never Test for A Reference To Be nullptr, It’s UB
25Avoid default In switch Statements
26Prefer Scoped enums
27Prefer if constexpr over SFINAE
28Constrain Your Template Parameters With Concepts (C++20)
29De-template-ize Your Generic Code
30Use Lippincott Functions
31Be Afraid of Global State
32Make your interfaces hard to use wrong.
33Consider If Using the API Wrong Invokes Undefined Behavior
34Use [[nodiscard]] Liberally
35Use Stronger Types
36Don’t return raw pointers
37Prefer Stack Over Heap
38No More new!
39Know Your Containers
40Avoid std::bind and std::function
41Skip C++11
42Don’t Use initializer_list For Non-Trivial Types
43Use the Tools: Build Generators
44Use the Tools: Package Managers
45Improving Build Time
46Use the Tools: Multiple Compilers
47Fuzzing and Mutating
48Continue Your C++ Education
49Always Initialize Your Values
50Prefer Spaceships (C++20)
51Understand consteval and constinit (C++20)
52Be Aware of Custom Allocation And PMR
53Consider Designated Initializers (C++20)
54Thank You
55Bonus: Understand The Lambda
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