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Identity, Authentication and Gaming

This book covers aspects of authentication and authorization specific to gaming and esports developers. This includes scaling suggestions, how to handle launch day spikes, and the value of the device grant for devices with limited input capability. It includes code examples as well.

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About

About

About the Book

Like most applications, gaming and esports apps typically need some form of authentication and authorization. Depending on the game, a user's account may be anonymous, pseudonymous, or tied to a real world identity.

If a game is single player and single device, authenticating the user may not be required, but once a game is available across devices or can be played with friends or others, game developers need to build authentication. And with authentication comes authorization, where some users may have access to different kinds of functionality.

Auth is critical yet undifferentiated functionality. It's also the front door to your game; if the user can't log in, they can't enjoy what you've worked so hard to build.

While there is a lot of literature out there on different authentication and authorization systems, especially from the perspective of employees/employers, this ebook focuses on specific needs of gaming and esports developers.

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Author

About the Author

Edited by Dan Moore

Brian Pontarelli is CEO and founder of FusionAuth.

Dan Moore is head of developer relations at FusionAuth.

Contents

Table of Contents

Introduction

Identity Provider Needs for Gaming or Esports

  1. What Are the Special Needs in Gaming or Esports?
  2. Summing Up

Cross-Platform Gaming Accounts: Why and How?

  1. What Is a Cross-Platform Gaming Account?
  2. Advantages of Cross-Platform Accounts
  3. Enabling Cross-Platform Play via Auth Servers
  4. How Do You Choose an Auth Provider?
  5. Implementing a Cross-Platform Gaming Account Using an Auth Server
  6. Conclusion

Securing Gaming User Accounts

  1. Why Should You Secure Gaming Accounts?
  2. How Do Attacks Threaten Users?
  3. How to Secure Gaming Accounts
  4. Conclusion

How the OAuth Device Authorization Grant Can Make Your Users’ Lives Easier

  1. What Is the OAuth Device Authorization Grant?
  2. Using the OAuth Device Authorization Grant in a Game
  3. Conclusion

Best Practices for Handling Spiky Registration Traffic for Game Launches

  1. Why Do You Need to Manage Launch Day Spikes?
  2. Run Load Testing and Stress Testing
  3. Cache Resources Liberally
  4. Use Autoscaling
  5. Use a Monitoring Service
  6. Use a CAPTCHA Service
  7. Reduce Form Questions
  8. Use an External User Auth Service
  9. Use Serverless Infrastructure
  10. Conclusion

What is Identity Proofing?

  1. How Identity Proofing Works
  2. Conclusion

The Benefits of Self-Hosting Critical Infrastructure to Reduce Latency in Gaming

  1. What Is Critical Infrastructure?
  2. Why Is Network Latency Important?
  3. What Are Your Options for Hosting Critical Infrastructure?
  4. Why Should You Self-Host?
  5. Conclusion

Conclusion

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