The Self-Selection Game
Facilitator's Guide to planning and running re-teaming events with empathy, impact and fun
Self-selection is a facilitated process that allows people to exercise autonomy by choosing their preferred initiatives and joining new teams. Learn to reduce teams' fear of unknown with Self-Selection Game. Game-like format of this workshop will help you create a safe space for the participants and will prepare them to take advantage of reteaming.
About
About the Book
Self-selection is a facilitated process that allows people to exercise autonomy by choosing their preferred initiatives and joining new teams. As exciting as it may sound to some, the idea of changing teams in a public forum may cause others to experience all sorts of fear: fear of missing out, fear of not being selected, fear of picking a wrong team...
This books is your guide to easing this discomfort starting with a gamified simulation workshop.
By offering this hands-on experience to your participants, you will lead them through effective preparation steps and a round of self-selection simulation. Elements of Training From The Back of The Room framework as well as hands-on activities (drawing, making participants’ cards with “Team Ingredients Assessment”, playing Spooky Questions card game) will keep everyone engaged and maximize learning.
Game-like format of this workshop will help you create a safe space for the participants and will enables them to ask and answer their own "spooky" questions.
When is the best time to run a self-selection? How to reduce team members' discomfort? How to convince your leadership team to give self-selection a try? Should you include consultants or employees only? When should you not run the self-selection? All these questions (and more) are discussed in this facilitator's guide.
Detailed step-by-step instructions with sample team blueprints, agenda and team ingredients assessment are included in this book. Additionally, a PDF of Spooky Questions cards can be purchased as part of the book bundle
View the recordings from Dana Pylayeva's public talks on self-selection:
- QConn2019 in NYC: Self-selection for Resilience and Better Culture
- on-line conference hosted by International Institute for Learning, LLC 2019
Packages
Pick Your Package
All packages include the ebook in the following formats: PDF, EPUB, and Web
Facilitator's Guide Only
Minimum price
Suggested price$9.99This is a facilitator's guide only option. Doesn't include any handouts.
$9.99
Facilitator's Guide + Spooky Questions Game
Minimum price
Suggested price$19.99This package includes a self-selection game facilitator's guide and a pdf of Spooky Questions Card Game.
$17.99
- Spooky Questions Card GameSuper charge your self-selection Q&A with the Spooky Questions card game. The game contains 3 type of cards: question cards, answer cards and joker cards. Players write-in their own questions (anonymously) on the joker cards, shuffle them into the questions card deck and collaborate on finding the best answer cards as a team. Print this pdf double-sided, color for the best impact. One set per a group of 3 - 9 people.
This book is also available in the following packages:
Facilitator's Guide + Individual Participants Cards with Team Ingredients
This package includes a Self-selection game facilitator's guide and a pdf of individual participants' cards with team ingredients framework
- Participants Cards with Team IngredientsDuring the self-selection every participant will need to have a card. The card will have their name, photo as well as a visual summary of their current skills and learning preferences. This pdf contains a Team Ingredient assessment worksheet as well as a set of templates for individual participants cards. You will need to print one set per every 9 participants.
- Minimum price
- $19.99
- Suggested price
- $19.99
- Participants Cards with Team Ingredients
Self-Selection Game - premium package
Includes the facilitator's guide and every extra from all other packages: - Individual Participants Cards with Team Ingredients (pdf) - Spooky Questions Game (pdf) Plus - PowerPoint deck that can be used to facilitate a simulation workshop - Project cities used in the simulation (pdf)
- Spooky Questions Card GameSuper charge your self-selection Q&A with the Spooky Questions card game. The game contains 3 type of cards: question cards, answer cards and joker cards. Players write-in their own questions (anonymously) on the joker cards, shuffle them into the questions card deck and collaborate on finding the best answer cards as a team. Print this pdf double-sided, color for the best impact. One set per a group of 3 - 9 people.
- Participants Cards with Team IngredientsDuring the self-selection every participant will need to have a card. The card will have their name, photo as well as a visual summary of their current skills and learning preferences. This pdf contains a Team Ingredient assessment worksheet as well as a set of templates for individual participants cards. You will need to print one set per every 9 participants.
- PPTThe PowerPoint deck that can be used to facilitate the self-selection simulation workshop with the Spooky Questions game
- Project CitiesProject Cities used in the simulation
- Minimum price
- $19.99
- Suggested price
- $24.99
- Spooky Questions Card Game
Author
About the Author
Dana Pylayeva
An Agile Coach, trainer, author and international speaker with over 18 years of diverse IT experience. Keen interest in DevOps culture and experience in Gamification all come together in Dana's game and book “Introduction to DevOps with Chocolate, LEGO and Scrum Game”. Dana is passionate about collaboration and helping the teams improve. She is a certified Training from the Back of the Room trainer, Open Space and Retrospectives facilitator, agile games designer, the founder of Big Apple Scrum Day conference and an active member of global agile community.
Contents
Table of Contents
Chapter 1 - Introduction
- About this book
- What is included in this book?
Chapter 2 – Considering the self-selection
- Why would an organization consider running a self-selection?
- When is the good time to run these?
- Who do you need to convince?
Chapter 3 – Trying it out with a simulation workshop
- Safe space to experiment
- Building the muscle memories
- Uncovering difficult questions
Chapter 4 – Preparing for the workshop
- Space
- Participants
- Room Posters
- Workshop Handouts
Chapter 5 – Games included in the workshop
- Team Ingredients assessment
- Spooky Questions card game
Chapter 6 – Facilitating the workshop
- Learning objectives
- Workshop plan
- Facilitation Script
- Debriefing
Chapter 7 – Getting ready to run it “for real”
- Preparing a facilitator
- Preparing the management
- Fine-tuning the process
- Preparing the participants
- Preparing Space
Chapter 8 – Self-selection Event. (or what can possibly go wrong?)
- Last minute check-in
- Setting up the rooms
- Welcoming the participants and observers
- Product Owners’s pitches
- Take a break and do food
- It’s time for self-selection rounds
- Retrospective
- Celebration
Chapter 9 – What happens next?
- Transition plans for new teams
- Facilitating Team Liftoffs
- Team Coaching
Get the free sample chapters
Click the buttons to get the free sample in PDF or EPUB, or read the sample online here
The Leanpub 60 Day 100% Happiness Guarantee
Within 60 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.
Now, this is technically risky for us, since you'll have the book or course files either way. But we're so confident in our products and services, and in our authors and readers, that we're happy to offer a full money back guarantee for everything we sell.
You can only find out how good something is by trying it, and because of our 100% money back guarantee there's literally no risk to do so!
So, there's no reason not to click the Add to Cart button, is there?
See full terms...
Earn $8 on a $10 Purchase, and $16 on a $20 Purchase
We pay 80% royalties on purchases of $7.99 or more, and 80% royalties minus a 50 cent flat fee on purchases between $0.99 and $7.98. You earn $8 on a $10 sale, and $16 on a $20 sale. So, if we sell 5000 non-refunded copies of your book for $20, you'll earn $80,000.
(Yes, some authors have already earned much more than that on Leanpub.)
In fact, authors have earned over $14 million writing, publishing and selling on Leanpub.
Learn more about writing on Leanpub
Free Updates. DRM Free.
If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).
Most Leanpub books are available in PDF (for computers) and EPUB (for phones, tablets and Kindle). The formats that a book includes are shown at the top right corner of this page.
Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.
Learn more about Leanpub's ebook formats and where to read them
Write and Publish on Leanpub
You can use Leanpub to easily write, publish and sell in-progress and completed ebooks and online courses!
Leanpub is a powerful platform for serious authors, combining a simple, elegant writing and publishing workflow with a store focused on selling in-progress ebooks.
Leanpub is a magical typewriter for authors: just write in plain text, and to publish your ebook, just click a button. (Or, if you are producing your ebook your own way, you can even upload your own PDF and/or EPUB files and then publish with one click!) It really is that easy.