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Books

  1. How to Win at Diplomacy
    Strategy for Face-to-Face, Online, and Tournaments
    Erik van Mechelen

    Take Your Diplomacy Game to the Next Level

  2. Making Action-Arcade Browser Games
    Casual Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Action-Arcade game development. This self-contained tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke game, artwork, and features.

  3. Making Peg Solitaire Browser Games
    Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating single-player games with their own artwork and features.

  4. Brain Games Python
    99 Brain Teasers for Beginners to Energize Your Brain Cells and Python Logic Skills
    Christian Mayer, Lukas Rieger, and Zohaib Riaz

    Tired of Brain Fog? Check out this groundbreaking new "Brain Games Python" puzzle book that​Revives your brain cells,​Boosts your computational intelligence, andLaunches your programming skills in Python.Even If You Have Zero Programming Experience!

  5. Board Yet?
    A Guide to Designing Incredible Board Games
    Joshua Michalik

    Making your board games unforgettable with these essential design tips!

  6. Pentola
    City of Shards
    Mikey Lombardi

    From spires to catacombs, intrigue and magic flow like blood into the canals. A hyper-fantasy world, supersaturated with magic, where your beliefs and actions change you. Set in a bronze-age metropolis built above the catacombs of a long-dead people, Pentola runs on a system inspired by BRP and the high-stakes gameplay that made the OSR famous.

  7. Phaser III Game Starter Kit Collection
    16+ Classic Game Mechanics using Phaser.js III Gaming Framework.
    Stephen Gose

    This is a collection of 16 game starter kits guiding you in developing games for Phaser v3.16+ APIs. Each chapter is easy to read, humorous approach to game development, these self-contained tutorials are perfect for novices, experienced full-stack programmers, or anyone creating single-player games with their own artwork and features.

  8. Phaser III Game Prototyping
    Building 100s of games using HTML and Phaser3 JavaScript Gaming Framework
    Stephen Gose

    The 6th edition workbook -totally rewritten for upcoming v3.5+ release- is your tutorial guide for Phaser III JavaScript Game Framework. Easy to read, humorous approach to modern game development for single-player games. 

  9. The Gods of Informatics
    And The Great Wheel
    Ervare

    "A book about Life, The Universe and Everything - seen with the eyes of The Gods of Informatics. A must to read to understand the future which is writen in our past. Ervare gives us an easy reading of his life, full of teasers and links to art, to science, to virtual and real worlds and other bullshit you missed in your life." ~ Neo Gurgelwasser

  10. The Mazes in the pocket
    Labyrinthe dans les poches 2 B&W
    Eddy Cingala

    Trouve la sortie des labyrinthes. Il y en a pour tous les goûts et c'est très amusant. Dans chaque labyrinthe, vous aurez le loisir de vous familiariser avec   toutes les fausses pistes. Peut-être trouverez-vous des astuces pour   chaque type de labyrinthe ?

  11. Phaser Game Design Workbook
    Game Product Management for the Phaser v2.x.x & v3.24+ Gaming Frameworks (6th Edition)
    Stephen Gose

    (Large Print Edition) NEWLY updated from the 6th edition includes both Phaser 2.x.x & v3.16+ examples. Its new focus is "Business Studio Start-ups" and "Game Product Management" for "full-stack" Phaser Games. It also introduces "Headless Game Design" and B2B product lines. This LeanPub edition is always the most up-to-date edition.

  12. Kiwi Game Design Workbook
    Game development guide using HTML5 & JavaScript Game Frameworks
    Stephen Gose

    This is a different book format for game development -- unlike anything you have seen. KiwiJS is the grandfather to Phaser3. You will find extraordinary similarities to the newly released Phaser III.

  13. Phaser Game Starter Kit Collection
    16+ Classic Game Mechanics using Phaser v2 Gaming Framework
    Stephen Gose

    This is a collection game starter kits guiding you in developing games for Phaser v2.x.x APIs. Each chapter is easy to read, humorous approach to game development, these self-contained tutorials are perfect for novices, experienced full-stack programmers, or anyone creating single-player games with their own artwork and features.

  14. Making Multiplayer Online Games
    A Game Development Workbook for any JavaScript Gaming Framework.
    Stephen Gose

    This step-by-step guide represents 3.5+ years of Massive Multi-Player Games (MMoG) research using WebSockets, Block-chain, and WebRTC. It goes beyond the typical fast-food junk deployments found in many available MMoG tutorials & books. This book includes Phaser JS and Code-less Gaming Frameworks, including EULA valued at $192.00.

  15. Phaser Game Prototyping
    Building 100s of games using HTML5 & Phaser.js Gaming Frameworks (6th Edition includes v2.x.x & v3.24+)
    Stephen Gose

    The large print 6th edition workbook is your guide into the "Game System Designtm" & Microservices for Phaser v2.x.x, v3.24+, or any JS Game Frameworks. Easy to read, humorous approach to "full-stack" game development in single-player mode using WebSockets. Worksheets facilitate the creation process. Included are 1,506 files (184 MB uncompressed).