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Xanpan

Team Centric Agile Software Development

Xanpan is… a cross between XP and Kanban… is an example of a roll-your-own method… is team centric Agile... is distilled from Allan Kelly’s own experiences running development teams and then helping multiple teams adopt Agile working methods and practices. Xanpan draws ideas from Kanban and Lean, XP and Scrum, Product Management and Business Analysis, and many other places. Allan tells the Xanpan story through a series of boards which tell the story of different teams. In between he fills in the principles, practices and thinking which together constitutes Xanpan.

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About the Book

Xanpan is… a cross between XP and Kanban… is an example of a roll-your-own method… is team centric agile software development... is distilled from Allan Kelly’s own experiences running development teams and then helping multiple teams adopt Agile working methods and practices.  Xanpan draws ideas from Kanban and Lean, XP and Scrum, Product Management and Business Analysis, and many other places.

Allan tells the Xanpan story through a series of boards which tell the story of different teams.  In between he fills in the principles, practices and thinking which together constitutes Xanpan.

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    Author

    About the Author

    Allan Kelly

    Allan Kelly calls himself an Agile Guide. He helps software professionals enjoy more fulfilling and satisfying work by improving the way work is organised and requests are made. Happier people and better ways of working make for more effective companies, greater value and competitive advantage.

    His wide experience of the challenges faced in software development underpins his advice, coaching, training and writing. He is the author of seven books including "Xanpan - team centric Agile Software Development", "Business Patterns for Software Developers" and "Continuous Digital". He has pioneered techniques such as Value Poker, Time-Value Profiles and Retrospective Dialogue Sheets. His blog is at https://www.allankellyassociates.co.uk/blog/

    Leanpub Podcast

    Episode 252

    An Interview with Allan Kelly

    Contents

    Table of Contents

    What people say about Xanpan….

    About the author

    Introduction

    1. Why write another book about Agile?
    2. This and subsequent books
    3. Feedback
    4. Coupons & freebies
    5. References

    Prologue

    1. Dear Customer: The Truth About IT Projects

    1.Xanpan Principles

    1. 1.1Work in iterations
    2. 1.2Team-centric: flow the work to the team
    3. 1.3Work to improve Flow
    4. 1.4Quality is free (provided you invest in it)
    5. Quality
    6. 1.5Visualise
    7. 1.6References

    2.Board 1

    3.Iterations

    1. 3.1Releasable
    2. 3.2Iteration sequence
    3. 3.3Mid-week to mid-week
    4. 3.4Iteration length
    5. 3.5Release schedules
    6. 3.6The CEO test
    7. 3.7References

    4.Planning Meetings

    1. 4.1The Players
    2. 4.2The Artefacts
    3. 4.3The Meeting Sequence
    4. 4.4The Planning Game
    5. 4.5Velocity and currency
    6. 4.6Product Owner Preparations (Homework)
    7. 4.7References

    5.More Planning and Estimation

    1. 5.1Ballpark estimates
    2. 5.2Pre-Planning Meeting
    3. 5.3Planning Poker
    4. 5.4Some Planning Poker theory
    5. 5.5Why break down Blues?
    6. 5.6Estimate in Points Not Hours
    7. 5.7Ideal hours
    8. 5.8And ‘Actuals’
    9. 5.9Deadlines
    10. 5.10References

    6.Watching the numbers

    1. 6.1Where does the time go?
    2. 6.2Hitting a deadline
    3. 6.3Other numbers

    7.Board 2

    1. 7.1Planned and Unplanned
    2. 7.2Testers
    3. 7.3Moving backwards
    4. 7.4Planning
    5. 7.5Specialists
    6. 7.6Technical Debt (and tax)
    7. 7.7Key points

    8.Non-technical Practices

    1. 8.1Work in routines
    2. 8.2Multiple work streams per team
    3. 8.3Benchmark against yourself
    4. 8.4Break down stories to tasks
    5. 8.5Small pieces of work
    6. 8.6Planning horizons
    7. 8.7Flow
    8. 8.8Mental flow
    9. 8.9Absolute Prioritisation
    10. 8.10Product Ownership
    11. 8.11Pick ‘n Mix
    12. 8.12Action over words: ‘just-do-it’, experimentation
    13. 8.13References

    9.Technical Practices

    1. 9.1Test-Driven Development
    2. 9.2Test-Driven Development (Unit Testing)
    3. 9.3Acceptance Test-Driven Development (ATDD)
    4. 9.4Refactoring
    5. 9.5Frequent builds
    6. 9.6Continuous Integration
    7. 9.7Source code control
    8. 9.8Code Reviews
    9. 9.9Pair programming
    10. 9.10Static analysis
    11. 9.11Coding Standards
    12. 9.12Finally
    13. 9.13References

    10.Planning beyond the Iteration

    1. 10.1Iteration Planning
    2. 10.2Quarterly Plans
    3. 10.3Release plans
    4. 10.4Roadmaps
    5. 10.5Too fast for planning?
    6. 10.6Finally
    7. 10.7References

    11.Board 3 - planned, unplanned and improving

    1. 11.1Planned and Unplanned
    2. 11.2Blocked, dropped
    3. 11.3Improving
    4. 11.4Board philosophy
    5. 11.5Extending the board
    6. 11.6References

    12.Origins of Xanpan

    1. 12.1References

    Appendix: Quality

    1. Internal and External quality
    2. Software quality
    3. Quality Onion
    4. Defects
    5. Changeability (Maintainability)
    6. Obtaining the qualities (design)
    7. Quality and business value
    8. Finally
    9. References

    Acknowledgements

    The cover: Kings Cross

    Xanpan links & ISBNs

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