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Xanpan appendix - Management and team

Team Centric Agile Software Development

"Xanpan appendix: Management and Team" continues from "Xanpan: Team Centric Agile Software Development" and adds several essays on managing teams in agile software.

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About

About

About the Book

Easays on:

- Management heuristics

- Team heuristics

- Nature of the team

- Constaining laws for teams

- Team composition

- Bug management strategies

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Author

About the Author

Allan Kelly

Allan Kelly calls himself an Agile Guide. He helps software professionals enjoy more fulfilling and satisfying work by improving the way work is organised and requests are made. Happier people and better ways of working make for more effective companies, greater value and competitive advantage.

His wide experience of the challenges faced in software development underpins his advice, coaching, training and writing. He is the author of seven books including "Xanpan - team centric Agile Software Development", "Business Patterns for Software Developers" and "Continuous Digital". He has pioneered techniques such as Value Poker, Time-Value Profiles and Retrospective Dialogue Sheets. His blog is at https://www.allankellyassociates.co.uk/blog/

Leanpub Podcast

Episode 252

An Interview with Allan Kelly

Contents

Table of Contents

  • Requiem for an unfinished book
  • 1. Management Heuristics
    • 1.1 Management focus on teams
    • 1.2 Managers or management?
    • 1.3 Management is not strategy
    • 1.4 1000 decisions a day
    • 1.5 Why management heuristics?
    • 1.6 Why Xanpan?
    • 1.7 Finally: Heuristics and philosophy
    • 1.8 References
  • 2. Teams Heuristics
    • 2.1 Teams over projects
    • 2.2 Clear benefits and purpose
    • 2.3 Stability
    • 2.4 Area of speciality
    • 2.5 Area of responsibility
    • 2.6 Strategic sizing
    • 2.7 Conclusion
    • 2.8 References
  • 3. Nature of the team
    • 3.1 Work flows to the team
    • 3.2 Vertical teams
    • 3.3 Only software?
    • 3.4 Deciding what to work on
    • 3.5 Value seeking teams
    • 3.6 Discovery and delivery
    • 3.7 Defining value, and benefit
    • 3.8 References
  • 4. Constraining Laws for Teams
    • 4.1 Brook’s Law
    • 4.2 Conway’s Law
    • 4.3 Dunbar’s number: Natural breakpoints
    • 4.4 Miller’s Magic seven
    • 4.5 Parkinson’s Law and Hofstadter’s Law
    • 4.6 Gall’s Law - plus Parnas and Alexander
    • 4.7 Kelly’s Laws
    • 4.8 Conclusion
    • 4.9 References
  • 5. Team composition
    • 5.1 Who is on the team?
    • 5.2 Developers are not the only fruit
    • 5.3 Ratios
    • 5.4 Tester to programmers
    • 5.5 Solo programmers
    • 5.6 Programmers
    • 5.7 Pair testing? Pair analysis?
    • 5.8 Finally
    • 5.9 References
  • 6. Bug management strategies
    • 6.1 Characteristics of bugs
    • 6.2 Strategy #1: Prevent at source
    • 6.3 Strategy #2: Fix close to origin
    • 6.4 Strategy #3: Quick decision, quick fix
    • 6.5 Strategy #4: Active bug management
    • 6.6 Strategy #5: Bug fixing sub-team
    • 6.7 Strategy #6: Fix within team
    • 6.8 To estimate or not to estimate?
    • 6.9 Choosing between strategies
    • 6.10 Other strategies
    • 6.11 Why not?
    • 6.12 Finally
    • 6.13 References
  • Version History

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