Vision
What is this #agileforteams thing about?
Why should you care about Agile?
- Because you care about delivery
- Because you care about your team’s morale
- You care about cost, optimisation and efficiency
- You care about building the right thing more than the wrong thing really productively
- You care because using the #agileforteams process, you stand to gain:
- Questions and Actions
What is Agile?
- Agile is open ended, so you need guidance
- The answer is always: It depends.
- How-To: To add or not to add
- Process first, Tooling second
- Questions and Actions
Part 1: The Retrospective
- How-To: Simple Playbook for a pilot Retrospective
- Questions and Actions
Part 2: The Agile “iterative” cycles
- Loops, feedback and getting up to speed
- So what are these “loops” then?
The Principle of #smallbatches
- Because Small is Fast
- Because Small is Easier
- Because Smaller is Clearer
- Because Small == Low Risk
- Because Small gives you Fast Feedback
- Small often removes dependencies
- So how do you get to Small?
- How-To: Cutting something up
Pivotal Tracker
- Compared to other tools
- You need to project dates, ok!
- The Killer Feature
- Questions and Actions
Part 3: The Story Lifecycle
- Who is this “Product Owner”?
- Who are the “Build Team”?
- Writing a high-quality Story
- Defining a high-quality Story
- Estimating a Story
- How-to: Simple Story Estimation using your hands
- Starting
- Building
- Mainline Development
- Automated Testing
- Continuous Monitoring in Production
- Fast Deployments
- Simple Architecture
- So what do you get in return?
- Finishing
- Delivering
- Acceptance (sign off) and Rejections
- Rinse and Repeat
- Questions and Actions
Part 4: Points on the Scoreboard
- When is it going to happen?
- Why is Velocity so important?
- An Agile process needs to be sustainable
Thoughts on Bugs and Chores
- Bugs
- Chores
Part 5: How can I get this happening in my team today?
- Do your stakeholders need convincing?
- What new part of your project is Low Risk?
- Just bite the bullet and do a Hard Cutover.